![]() Render region should be off, however, should you require it, you can turn it on and omit our plugin’s warning.This includes 3ds Max main output, V-Ray frame buffer, V-Ray RAW image, Corona & Mental Ray outputs and render elements. Outputs - they need to be configured the same way as rendering on a local machine.You may also contact our support team via chat from your web manager. In the case of plugins we don’t support, you will be informed about automatically upon sending a project. Also, we check for plugins used in the scene and compare them with our system. External plugins - we support quite a lot of 3ds Max plugins, however, if you are using some atypical add-on, we may need some time to run a test with the plugin & our network rendering system.Please make it a frame sequence (jpg\png or so) and connect as an image sequence. Animated textures - animation files (avi/mp4/etc) are not a valid option, also.Make sure that your scene does not contain any missing assets and caches.If you are using multi-camera scene you can set different frame ranges for each camera in our plugin. ![]() You can select between all available options (single, active time segment, range or selected frames).
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